“The Dragon”


We made an interactive installation for World Expo 2010 in Shanghai China! The dragon is projected on a non planar polygonal surface. It’s controlled by a Chineese actors, so he talks and interacts with the audience. Except that the dragon shows parts of Poland to the visitors. The installation is part of the Polish Pavillion and it will be there from May 1 to October 31, 2010. It’s expected that the pavillion will be visited by over 3 million people.

The credits are:

bonzaj, kinga, misz, uho - programming
tajgon - concept art
mime - additional graphics
pionier - modelling

1 May 2010

Ibidem


We made some small coded visual effects for “Ibidem”. It’s over 40 minutes long visualization prepared for 70th anniversary spectacle of Katyn. Commisioned by polish National Cultural Center, it had to be screened on 2 large screens between which orchestra would play. Finally the show was revoked due to the national mourning.

You can see the whole credits here:

Michal Dziekan - art director’s blog

The credits from plastic:

misz, bonzaj - code

24 April 2010

Cake Please!


We have made another interactive logo for Santa Monica Studio. This time it was for the production called “Fat Princess”. You can eat and rotate the cake with SIXAXIS sensors while the game is loading.

The credits are:

John Wu (The Real John Wu) - design, graphics, animation
rork - graphical logo
bonzaj, kinga, misz - code and scripting

26 March 2010

An Interactive Logo for “God Of War III”


The same logo that we have made for “God Of War Collection” was used in front of “God Of War 3″!

The credits are:

maq/floppy - fluid flow algorithm
rork - graphical logo
misz, bonzaj, kinga - code, design and the rest

14 March 2010

An Interactive Logo for “God Of War Collection”


Since “God Of War Collection” trailer has been officially announced, we can now show you our latest production which is … an interactive logo. Like in the old days intros were executed before games, our logo is executed before newest “GoW”. I think that the most interesting thing about it is that the logo is interactive - you can control the flow of blood, popping symbols etc. Notice that there might be something hidden in the flow :).

The credits are:

maq/floppy - fluid flow algorithm
rork - graphical logo
misz, bonzaj, kinga - code, design and the rest

17 October 2009