An Interactive Logo for “God Of War Collection”


Since “God Of War Collection” trailer has been officially announced, we can now show you our latest production which is … an interactive logo. Like in the old days intros were executed before games, our logo is executed before newest “GoW”. I think that the most interesting thing about it is that the logo is interactive - you can control the flow of blood, popping symbols etc. Notice that there might be something hidden in the flow :).

The credits are:

maq/floppy - fluid flow algorithm
rork - graphical logo
misz, bonzaj, kinga - code, design and the rest

17 October 2009

tomkh’s programming reel


Hello. One of our members - tomkh has released a programming reel. The soundtrack was provided by blz. Check it out!

28 February 2009

More Music and Free to use HDR cubemap …


The downloadables section haven’t been updated in ages. In order to change it we have added two new interesting pieces created by our members.

First is a package of two music tracks by Blz from his upcoming album “The Book Of Chapters”.
Second is a HDR cubemap made for “Into the Pink” by Rork and Gorzyga. It’s distributed under Creative Commons license so basically you can use it for free as long as you preserve the information about original authors.

14 January 2009

Making of “Linger In Shadows”


We received an interesting news, that “LiS” is a number one download on PSN!

So for this event, there’s a quickly made movie called “Slimy Maya Trickery”. It shows how “LiS” was made. Of course you can download our tools from the Pico section. Also don’t forget to visit our forum.

11 December 2008

picoMayaPlugin has arrived …


After two months of fighting with bugs and other failures we are proud to announce picoMayaPlugin.

You can download our tools here or you can visit our forum and discuss the project.

More info will follow.

5 December 2008